Half-Life 3 reportedly playable end-to-end, possibly launching this year

Daniel Sims

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Rumor mill: Rumors surrounding Half-Life 3 have circulated for well over a decade, becoming an industry-wide joke. However, solid information has recently made the mythical sequel to Valve's famous first-person shooter franchise seem more real than ever. A new report from a prominent leaker has outlined technical details about the game and Valve's future hardware ambitions.

A lengthy video AMA from well-known Valve leaker Tyler McVicker has revealed new details about the development progress of the next Half-Life game and the company's upcoming hardware. Much of the information is speculation and based on educated guesses informed by confidential sources, so readers should take the claims with a large grain of salt.

Data mining of recent patches to Valve's games has uncovered references to "HLX," which many believe is a codename for Half-Life 3. McVicker claims that recent builds are playable from start to finish. If the game isn't content-locked, Valve has at least finalized its core gameplay.

HLX apparently incorporates ray tracing and a unique form of procedural generation. Rather than calculating terrain from a seed in real time on a massive scale like Minecraft, Starfield, or No Man's Sky, Valve's upcoming shooter dynamically alters the positions of enemies, items, NPCs, and doorways in response to player behavior.

McVicker likens the system to Left 4 Dead's AI Director, which dynamically adjusts enemy encounters to maximize tension.

Furthermore, HLX is not a VR game. Recent leaks suggest that Valve plans to launch a standalone follow-up to its Index headset later this year, codenamed "Deckard," sparking speculation that HLX might be a sequel to Half-Life: Alyx. According to McVicker, Valve and a third-party company are developing multiple games for Deckard, but HLX isn't one of them.

Valve has started and canceled multiple Half-Life projects since releasing Half-Life 2: Episode Two in 2007, but none have progressed as far as HLX.

Recent updates for Deadlock, Counter-Strike 2, and DOTA 2 revealed that the company is integrating advanced AI systems and AMD FSR into HLX, indicating that it is nearing completion. McVicker speculates that Valve might unveil the game this summer, with a possible release in winter.

Afterward, Valve might consider developing a new Portal game. Although the company hasn't finalized plans for a sequel to 2011's Portal 2, Half-Life and Portal writer Erik Wolpaw has expressed a strong desire to continue the series.

Meanwhile, Deadlock – the invite-only pre-alpha MOBA shooter that became Valve's worst-kept secret last year – remains in early development. The company frequently applies radical changes to a test build even more secret than the version revealed last August.

McVicker also shared new information on Deckard, plans for a Steam Deck successor, and a project known as "Fremont," widely believed to be a set-top box. Deckard, previously leaked through CAD renders, is currently Valve's primary focus.

The headset will allow users to install and run games like Half-Life: Alyx without connecting to a PC. It will also support any Steam Deck-compatible title in virtual theater mode.

Earlier leaks revealed new designs for VR controllers and a follow-up to the Steam Controller. While both will work on standard PCs, Valve has primarily designed them for Deckard, with the standard controller intended for non-VR games.

Additionally, Deckard and the "Steam Deck 2" will utilize Arm processors, similar to those in Snapdragon PCs, Apple devices, and the Nintendo Switch. Valve has previously confirmed that it won't upgrade the Steam Deck's hardware until it can achieve a generational performance leap without compromising battery life. Arm's superior energy efficiency could help realize that goal.

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First a new DOOM game, and now we could finally see Half-Life 3 coming to the market. Man, 2025 could be an incredible year for (PC) gaming. Luckily I got ready in time by purchasing a mighty GeForce RTX 4080 Super last December (new GeForce cards are a technology and market failure for many reasons, in my opinion) :-D
 
I recently replayed through the original Half Life and then replayed Half Life 2 - followed by Episode 1 and Episode 2.

Valve is so concerned with building a unique experience for their games that I personally think they delayed releasing HL3 until they feel the technology is right to offer something new - as they did with HL:Alyx.

HL was a great game, but it's amazing just how difficult the game was. Very challenging - you have to ride the save button.

HL2 was comparatively easier. The encounters with Striders being the hardest parts of the game.

HL3 has to come out swinging with all new everything. Hopefully we'll also get a Portal 3.
 
I'm not seeing the ARM happening anytime soon

proton has been adding arm support updates for some time now, and code/driver leaks showed proof of concept/engineering and validation testing models of the deckard using arm snapdragon socs.

it's pretty obvious valve has plans for arm.

x86 is straight up not viable in a standalone vr headset due to thermal and weight constraints. and they moved away from the wireless headset plus steambox like mini pc format they originally were planning with early deckard plans back before the index even launched. that mystery steam box shown in the final hours of hla was a prototype of that. they've found their way into non valve employees hands now too, and the hardware is very old. rx580 gpu.
 
"I personally think" ??? That's exactly a very popular quote by Gabe Newell.

This has to be stopped, Valve has never reached 3 before, they might open a real portal to Xen if they release HL3.
Notice how every leak has cited "HLX", not "HL3".
 
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Looking forward to the possibility. Not many games I get excited about. I was super excited about STALKER 2 and while its pretty good, the UE5 engine lets it down and is slow as crap. Too bad they couldn't continue development of the xray engine.
 
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